First look at Pirates: Storm of Heaven. Review "Pirates: Storming the Skies". Variety to be Pirates storm the skies guide spatial jump

The game Pirates: Storming the Skies is a kind of addition to the full-fledged Allods application, which were once very popular in gaming circles.

In September, the pirate developers announced the early closing the game... What influenced this decision is still not clear. Perhaps the creators had other plans or the project did not meet expectations in terms of return on investment and there were no longer enough funds for new content. Nevertheless, the air battles were fascinating, although there were enough shortcomings, both in the schedule and in the battle technique itself. The game has closed and if you like exciting MMORPG games, then we advise, which in terms of entertainment is not inferior to the pirates.

Gameplay overview

In the game Storm of Heaven, it was known from the very beginning that amazing battles would take place on ships, but not simple ones, but steam ones. Since the MMORPG engine of the game could not include battles on ships in the main gameplay, it was decided to release a logical addition.

Gamers were given a choice between two factions. The empire has highly developed technologies, and the League can perform various miracles with the help of magic. According to the plot, the higher authorities have long stopped the senseless war, but the pirates still continued it.

Teamwork

The main task of each user was to join a specific team or create their own, after which they could start attacking rivals. You have a unique opportunity to rob and destroy your opponents. Most of the battles took place in a 5v5 format. To get a victory over an opponent, you had to control your ship correctly:

  • Dodge shots.
  • Constantly change location, changing altitude.
  • Hit right on target.

In each battle, it was necessary to interact with the team as much as possible. When choosing a ship, the player had to distribute certain types of opportunities for a successful battle. With the help of different types of ships, it was possible to come up with different strategies. High-quality strategy and teamwork are the keys to victory.

Video review

Screenshots from Closed Online Pirates



“There, beyond the end of the world, in the void of the astral plane, hung a huge ship. It was larger than all the ships that Gordey had ever seen on his native lake. A high tank with cabins, a sharp nose, carved bulwarks, tall masts with dark sails and - wings! Large transparent wings on the sides, reminiscent of a dragonfly. "

Allods. All ships of the Astral.


Games like tanks can no longer surprise anyone, frigates with planes have already seen, like starships, but what can I say, because even the confrontation of battle mechs is already taken for granted, therefore battles on zeppelin ships in the Astral brought into the genre a fresh breath of thin air.

Is an action simulator in a characteristic "Allodov" wrapper. Each team has seven people. Unlike similar games, after the loss of the ship, the player does not remain an outside observer giving "wise" advice, and after a few seconds the card is returned again. At the moment, the game has four game modes: "Capture Points", "Dead Man's Chest", "Mortal Combat" and "Caravan Escort".

In addition to the already familiar modes "Capture points" and "Mortal combat", "Caravan" mechanically resembles a mode that can be found in Paladins and Overwatch: players must carry priceless cargo from point A to point B, while opponents must make every effort, to prevent this from happening.

There are not many cards in the game so far, only six, but there are as many as 48 ships, as for the types of ships, everything is canonical here: light ships, nimble, inflicting huge damage, but having weak protection; medium ships, with balanced attack and armor; and "heavy", sluggish colossus. Snipers, supports, tanks - this is somewhat reminiscent of a classic MMO, but it's not for nothing that the game came to us from the Allods universe. By the way, customization was also "delivered", so those who want to somehow stand out will have something to decorate their aircraft with, for example, change the color of the hull.

The guild system is presented Pirate brotherhoods who have the opportunity to build their own fort. In the future, the developers promise to introduce a new "Fortress Siege" mode, where newly minted pirates will defend their stronghold from attacks by unfriendly guilds. In the future, it should be possible to "rob caravans": players who take building materials to their base can attack and take the contents of their holds for the needs of their own brotherhood.

In general, the game leaves a positive impression, but time will tell how replayable it is. As for the donation in the game, it does not affect the balance in any way, but will only speed up the pumping of the captain and the fleet as a whole. In general, the Allods Team has enough plans, and time will show how the online game "Pirates: Storming the Heavens" will develop. Finally, I would like to note that the game is made on the Allods engine, so there should be no problems with the launch of the game.

Good day to all!

Let's get acquainted with one more ship in Pirates. Storming Heaven This time we have a guide to the Rock.

What are its advantages, what disadvantages does it have?

How to play and upgrade the ship in the Pirates game. Storming Heaven?

You will find out about this in detail now.

Peculiarities

Meet! Skala is a 1st rank heavy battleship of the Khadagan branch. With help. This ship offers access in the branch to such giants as Colossus, Bastion, Citadel, Void Breath (heavy dueling battleship).

The rock is without a doubt the most durable of all the ships of the first rank. This applies to both the ship itself and the shields. Alas, there are also disadvantages - speed and maneuverability.

But unlike other defense ships, it boasts the maximum balance between attacking abilities and defense.

Specifications

  1. Protection- hull strength 3850 units, shield volume - 650 units. The recovery speed of shields is also leading - 70 units / sec.
  2. Maneuverability- here the Skala takes the last place among the other vessels - in terms of horizontal and vertical speed, as well as acceleration and turns.
  3. Foresight b - excellent (100%). Visibility - 40 in.

Weapon characteristics

The main weapons are "Screw", which have no abilities. By default, such guns take the second place in the speed of reloading the board (11.9 seconds), have an excellent time to overheat (4.7 seconds), a good range (120 V) and a projectile speed (90 w / sec). But on the other hand, the pawns have almost the worst damage per shot (47 units).

The Rock's side guns are the Dragon heavy cannon. The gun has a good range, but at the same time low speed and low firing rate.

Ship modules

All seven modules can be unlocked in a battleship. The first one is free, the rest will have to be bought. This:

  1. Wave shift.
  2. Amplification of weapons - ice.
  3. Amplification of weapons - fire.
  4. Hull repair.
  5. Reinforcement of the reactor.
  6. Protective barrier.
  7. Emergency cooling.

You can install three modules. You need to choose them depending on what goal the player wants to achieve. All modules are good in their own way.

So, "Wave Shift" allows you to quickly move to the desired points and slow down the movement of enemies within a radius of 40v. "Emergency Cooling" reduces the overheating of the implements. "Hull Repair" is also an important module.

Pumping

"Propeller" (bow weapon) can be upgraded once. So you can increase the damage before overheating, reduce the recharge time.

Or you can use the Karat torpedo guns, but also with one improvement. The weapon has a unique ability - a kind of weapon that shoots once before reloading.

Recharging it in this case lasts as much as 25 seconds.

The most interesting example of the battleship is the Igla cannon. If you will use the enhancement of the "Ice" or "Fire" weapon, slowing down or setting fire to opponents, then choose the "Needle".

The Spark cannon has decent damage before overheating (maximum - 745 units), which is applied for three seconds.

With regard to the equipment, it is worth improving everything that you see in the section, including the case.

Of the improvements to the shield, it is better to use the triple shield M1 "Citadel" ... The volume of the shield does not change, but the cooldown is much reduced.

Advice

On such a battleship, the player fights huge groups of enemies without any problems. The rock refers to the ships that are in the thick of things.

If you are playing as a team player, I advise you to find yourself a player with the support ship "Victoria" as your partner, and use the "Protective Barrier". It is almost impossible to win such a combination.

Do not neglect the modules of the enhancement of the weapons.

Remember which ship has advantages and disadvantages. Skillfully use its pluses, while hiding the minuses at the same time.

That. that the battleship is slow - even good. For example, they are trying to get around you, believing that you will immediately follow the enemy. And you once - and became like an impregnable rock!

Wait until the enemy flies around the ship and gets straight to you under the sight, having prepared for such a "surprise" all the modules that increase the attack power.

Advantages of the ship

  1. Using a variety of tactics.
  2. The best margin of safety and volume of shields.
  3. Variety of interesting modules.
  4. Good fire potential.

Flaws

  1. High level of detection by opponents.
  2. Low speed.
  3. Poor maneuverability.

The ship Rock in the Pirates game. Storm of Heaven is the best option for beginners (along with Storm). Although slow, it can show quite good maneuverability when fully pumped.

In addition, the ship of the first rank demonstrates an excellent balance between attack and defense, which is an important indicator.

There are tanks, ships were invented, monster cars also appeared. Airships - that's what we were missing!

send

There was little information about "" until December 17, when open testing began. It was assumed that the game will be an addition to the universe "", but in a different genre, designed not only to increase the audience, but to prove the developers' ability to adapt to the modern world. Fans wondered how much of the "" will remain in the project, and how much it will be possible to preserve the unique atmosphere of the original. Let us immediately reveal the secret: there are no ray guns here, but weapons similar to them are present. Let's see what else the creators have prepared for us.

The gameplay does not go far from the canons of networked online games. In "" there are several modes of battles on different maps, each of which involves two teams of seven people. Team battles and capturing points typical of this genre are diluted with interesting variations in the form of treasure hunting or escorting caravans. There are no completely non-standard battles yet, but we must pay tribute to the developers: they often add new content.

The aeronautics themselves are of the greatest interest. At the time of open testing, 47 different ships have been added. They are armed with onboard and bow guns, and also have three slots for activatable modules. Airships can be upgraded by researching and installing new equipment on them. So far, there are four ranks of ships, and to get a new one, you need to thoroughly study the previous one. In the game, the forces are divided into two factions with approximately the same amount of available equipment. The visual difference between ships of different sides is minimized - it is not clear why this was done at all, because both have classes similar in tasks.


It will be difficult for a beginner to deal with all the variety of ships, and the initial tutorial is too stingy with information and teaches only the basics of management. For simplicity, airships can be divided into several basic types.

Clippers are considered the most nimble, which, due to their maneuverability, have a strong influence on the outcome of fights. Weak hull strength makes them vulnerable to any type of weapon, so not everyone will be able to use them effectively. The clippers are equipped with slow but powerful torpedoes that deal massive damage if they hit the target. There are also support clippers that can provide bonuses to the team or weaken the enemy.

Light corvettes, which carry special mines on board, causing damage over a large area, have become a little less maneuverable. There are also support corvettes that restore the strength of the hulls or shields of an ally.


Engineering frigates can be called universal, which can install special mechanisms that act independently. These can be turrets or mini-bots that heal the team and cripple the enemy.

For beginners, a series of medium cruisers with homing shells is recommended. Unfortunately, this is their only bonus, and the vessels themselves are rather weak in terms of characteristics compared to the rest. The main attacking force on the battlefield was medium assault cruisers, capable of inflicting solid damage and getting out of the thick of things in time.

The role of defenders is performed by all kinds of galleons and battleships, huge and clumsy. Low maneuverability is compensated by either good protection or powerful weapons, depending on the type of vessel. To destroy a heavy battleship, you have to concentrate the power of an entire team, and sniper galleons adhere to the principle of "one shot, immediately dead."


After the start of open testing, a special heavy battleship appeared in "", capable of controlling the course of a battle from afar, changing the view mode to strategic. Unfortunately, it was not possible to open it, so we will envy the lucky ones who got to it first.

Each player personifies the captain and can choose an icon, frame and other decorations that match his mood. Captain's talents are unlocked after completing a series of tasks and can increase the characteristics of some weapons, which adds personality.

For participating in battles, you can receive treasure maps as a reward, with the help of which expeditions are assembled to extract gold, experience, premium currency and various decorations for the ship. The captains are driven into rigid design frames, and it will not be possible to greatly change the appearance of the airships. The choice is offered to change the color of the ship's hull, choose a catchy flag or set sails of a different color and pattern. Decorating is available for more than just premium currency, but with special achievements, die-hard players will be able to unlock some rare color options.


In the very first days of the servers' operation, players could unite in pirate brotherhoods - an analogue of guilds. A small bonus in the form of attaching the name of the brotherhood to a nickname will cost two million gold, and not everyone can afford it. In the future, the developers promise a new mode, participation in which will bring special resources for construction. Outposts are offered to build, which will help fraternities make more money. There will also be modes where you have to defend your own or attack other people's outposts. Single players will be able to hunt guild caravans that transport resources for construction, as well as participate in the form of a mercenary in the sieges of these forts. Unfortunately, this is still in the plans, and at the moment there are no in-game bonuses from joining the brotherhood yet.

As in other games of this genre, there is a strong dependence on the team. No matter how good a captain you are, it will be impossible to defeat the enemy team alone. Therefore, it is highly recommended to find a team as soon as possible and fly out at least two or three, which will increase the chances of winning several times.


Many testers complained about poor optimization, although at settings above average, the frame rate per second remained above 30, even in the hottest battles on a fairly old computer. Also pleasing are the almost daily hotfixes that change the balance and add new content. One feels that a lot of time and effort is spent on testing, and the developers are responsible for their work.